86 lines
2.6 KiB
Lua
86 lines
2.6 KiB
Lua
-- cleaver.lua
|
|
Cleaver = {}
|
|
Cleaver.__index = Cleaver
|
|
|
|
function Cleaver:new()
|
|
local instance = setmetatable({}, Cleaver)
|
|
instance.images = {}
|
|
instance.state = "idle"
|
|
instance.timer = 0
|
|
instance.score = 0
|
|
return instance
|
|
end
|
|
|
|
function Cleaver:loadImages()
|
|
self.images.idle = love.graphics.newImage("assets/images/cleaver/cleaver-idle.png")
|
|
self.images.windup = love.graphics.newImage("assets/images/cleaver/cleaver-windup.png")
|
|
self.images.charged = love.graphics.newImage("assets/images/cleaver/cleaver-charged.png")
|
|
self.images.chop = love.graphics.newImage("assets/images/cleaver/cleaver-chop.png")
|
|
self.currentImage = self.images.idle
|
|
end
|
|
|
|
function Cleaver:update(dt)
|
|
if self.state == "windup" then
|
|
self.timer = self.timer + dt
|
|
if self.timer >= 0.2 then
|
|
self.state = "charged"
|
|
self.currentImage = self.images.charged
|
|
end
|
|
elseif self.state == "charged" then
|
|
-- Stay in charged state until mouse is released
|
|
elseif self.state == "chop" then
|
|
self.timer = self.timer + dt
|
|
if self.timer >= 0.1 then
|
|
self.state = "idle"
|
|
self.currentImage = self.images.idle
|
|
self.timer = 0
|
|
end
|
|
end
|
|
end
|
|
|
|
function Cleaver:draw()
|
|
local x, y = love.mouse.getPosition()
|
|
for _, meatTable in ipairs(instances.meat_tables) do
|
|
if meatTable:isHovering(x,y) then
|
|
love.graphics.draw(self.currentImage, x - self.currentImage:getWidth() / 2, y - self.currentImage:getHeight() / 2)
|
|
end
|
|
end
|
|
end
|
|
|
|
function Cleaver:mousepressed(button)
|
|
if button == 1 then -- Left mouse button
|
|
self.state = "windup"
|
|
self.currentImage = self.images.windup
|
|
self.timer = 0
|
|
end
|
|
end
|
|
|
|
function Cleaver:mousereleased(button)
|
|
if button == 1 then -- Left mouse button
|
|
if self.state == "charged" then
|
|
self.state = "chop"
|
|
self.currentImage = self.images.chop
|
|
self.timer = 0
|
|
-- Check if the cleaver is hovering over a meat instance
|
|
local x, y = love.mouse.getPosition()
|
|
for i, meat in ipairs(instances.meats) do
|
|
if x >= meat.x and x <= meat.x + meat.currentImage:getWidth() and y >= meat.y and y <= meat.y + meat.currentImage:getHeight() then
|
|
-- Remove the meat instance from the table
|
|
table.remove(instances.meats, i)
|
|
self.score = self.score + 1
|
|
break
|
|
end
|
|
end
|
|
elseif self.state == "windup" then
|
|
self.state = "idle"
|
|
self.currentImage = self.images.idle
|
|
self.timer = 0
|
|
end
|
|
end
|
|
end
|
|
|
|
function Cleaver:getScore()
|
|
return self.score
|
|
end
|
|
|
|
return Cleaver
|